SDL 3.0
|
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_keyboard.h>
#include <SDL3/SDL_render.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_begin_code.h>
#include <SDL3/SDL_close_code.h>
Go to the source code of this file.
Typedefs | |
typedef union _XEvent | XEvent |
typedef SDL_bool(* | SDL_X11EventHook) (void *userdata, XEvent *xevent) |
Functions | |
void | SDL_SetX11EventHook (SDL_X11EventHook callback, void *userdata) |
SDL_bool | SDL_IsTablet (void) |
void | SDL_OnApplicationWillTerminate (void) |
void | SDL_OnApplicationDidReceiveMemoryWarning (void) |
void | SDL_OnApplicationWillResignActive (void) |
void | SDL_OnApplicationDidEnterBackground (void) |
void | SDL_OnApplicationWillEnterForeground (void) |
void | SDL_OnApplicationDidBecomeActive (void) |
Include file for platform specific SDL API functions
Definition in file SDL_system.h.
Definition at line 111 of file SDL_system.h.
typedef union _XEvent XEvent |
Definition at line 110 of file SDL_system.h.
|
extern |
Query if the current device is a tablet.
If SDL can't determine this, it will return SDL_FALSE.
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
Set a callback for every X11 event
The callback may modify the event, and should return SDL_TRUE if the event should continue to be processed, or SDL_FALSE to prevent further processing.
callback | The SDL_X11EventHook function to call. |
userdata | a pointer to pass to every iteration of callback |